Creative Technology Extensions to the Glide API
UnifiedExtensions.pdf32.1 KB (32,885 bytes)
Lastest Version of the Creative Unified 3Dfx Glide Driver
Unified_120.exe828 KB (848,305 bytes)

unified120.txt
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* Creative Labs, Inc. *
***********************

Unified Driver Release Candidate 1 
Version 2.60.00.120
Release Notes

9/8/99
Rev 1.20

--------
Contents
--------

1.  System Requirements

2.  Installation And Removal

3.  New Features In This Release

4.  Driver Features

5.  Known Issues With This Release

6.  Revision History

-----------------------
1.  System Requirements
-----------------------

1)  Intel Pentium CPU, or 100% compatible.

2)  Sound Blaster sound card.

3)  TNT Graphics Accelerator.

4)  32 MB Memory (64 MB Recommended).

5)  DirectX 6.1 or later.

----------------------------
2.  Installation and Removal
----------------------------

This installation is not removable in any general sense.
Once DirectX is installed, it cannot be removed by any
straightforward method.  Since this program should not
be run on a system that already has Glide functionality,
there is no reason to un-install the added Glide
features -- they are doing no harm if they aren't being
used.

--------------------------------
3.  New Features In This Release
--------------------------------

1)  Linear Frame Buffer bug fixes.
2)  Color Key fixes.

-------------------
4.  Driver Features
-------------------

This driver intercepts Glide2X calls and translates them
to Direct3D calls. This driver takes full advantage of
the functionality of TNT based cards, including single-pass
multitexturing.

----------------------------------
5.  Known Issues With This Release
----------------------------------

2)  Depth buffering precision errors.  Because the 16-bit
    depth buffer formats of Voodoo and TNT based card are
    different, precision errors will occasionally occur.
  
3)  Bugs with NCC textures.  Textures that are NCC compressed
    will show up with the wrong colors.

--------------------
6.  Revision History
--------------------

Rev 1.00 (05/12/99) -   First revision.

Rev 1.01 (05/13/99) -   Now supports Win95 as well as 
     Win98

Rev 1.02 (05/14/99) -   Quake II fixes implemented

Rev 1.03 (05/14/99) -   Win 95 fix

Rev 1.04 (05/15/99) -   Internal revision

Rev 1.05 (05/16/99) -   Internal revision - blend modes
     added

Rev 1.06 (05/18/99) -   Internal revision - performance
     optimizations

Rev 1.07 (05/18/99) -   Memory leaks fixed

Rev 1.08 (05/19/99) -   Blend modes fixed & Unreal flash-
     blend fixed (for underwater / damage)

Rev 1.09 (05/19/99) -   Blend mode fixes

Rev 1.10 (05/21/99) -   Blend mode fixes, LFB fixes, NCC
     Texture compression added

Rev 1.11 (06/01/99) -   Blend mode fixes

Rev 1.12 (06/10/99) -   Blend mode fixes, w-buffer fix, 
     vertex fog fix (for Starsiege Tribes), 
     mip-map LOD bias fix
     
Rev 1.13 (06/18/99) -   Now supports .3df files, window
     fixes added, mouse cursor fix
     
Rev 1.20 (09/08/99) -   Color keying has been fixed.
     This should fix transparency problems with most
     games.
     Linear Frame Buffer fixes.


Older Versions
InstallerSizeReadme
Unified_116.exe823 KB (843,194 bytes)unified116.txt
Unified_113.exe814 KB (833,544 bytes)unified113.txt
Unified_112.exe735 KB (753,611 bytes)unified112.txt
Unified_111.exe735 KB (753,103 bytes)unified111.txt
Unified_110.exemissingunified110.txt
Unified_109.exemissingunified109.txt
Unified_108.exe723 KB (740,761 bytes)unified108.txt
Unified_107.exe723 KB (740,563 bytes)unified107.txt
Unified_104.exe722 KB (740,261 bytes)unified104.txt
Unified_103.exe720 KB (737,671 bytes)unified103.txt
Unified_102.exemissingunified102.txt
Unified_101.exemissingunified101.txt
Unified_100.exemissingunified100.txt

Note: The first few releases were kinda sketchy about the version numbers.
In particular, there was a public release (104) between 103 and 107,
contrary to what the revision history in the 120 readme claims.
However, the 104 release notes say "Version 2.60.00.104 -- 5/13/99 -- Rev 1.01"
So interpret that however you want. The time stamps on the files in
the 104 release are later than the dates from the 103 release.



Questions? Contact me: krick@3feetunder.com