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* Creative Labs, Inc. *
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Unified Driver Release Candidate 1
Version 2.60.00.120
Release Notes
9/8/99
Rev 1.20
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Contents
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1. System Requirements
2. Installation And Removal
3. New Features In This Release
4. Driver Features
5. Known Issues With This Release
6. Revision History
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1. System Requirements
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1) Intel Pentium CPU, or 100% compatible.
2) Sound Blaster sound card.
3) TNT Graphics Accelerator.
4) 32 MB Memory (64 MB Recommended).
5) DirectX 6.1 or later.
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2. Installation and Removal
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This installation is not removable in any general sense.
Once DirectX is installed, it cannot be removed by any
straightforward method. Since this program should not
be run on a system that already has Glide functionality,
there is no reason to un-install the added Glide
features -- they are doing no harm if they aren't being
used.
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3. New Features In This Release
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1) Linear Frame Buffer bug fixes.
2) Color Key fixes.
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4. Driver Features
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This driver intercepts Glide2X calls and translates them
to Direct3D calls. This driver takes full advantage of
the functionality of TNT based cards, including single-pass
multitexturing.
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5. Known Issues With This Release
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2) Depth buffering precision errors. Because the 16-bit
depth buffer formats of Voodoo and TNT based card are
different, precision errors will occasionally occur.
3) Bugs with NCC textures. Textures that are NCC compressed
will show up with the wrong colors.
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6. Revision History
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Rev 1.00 (05/12/99) - First revision.
Rev 1.01 (05/13/99) - Now supports Win95 as well as
Win98
Rev 1.02 (05/14/99) - Quake II fixes implemented
Rev 1.03 (05/14/99) - Win 95 fix
Rev 1.04 (05/15/99) - Internal revision
Rev 1.05 (05/16/99) - Internal revision - blend modes
added
Rev 1.06 (05/18/99) - Internal revision - performance
optimizations
Rev 1.07 (05/18/99) - Memory leaks fixed
Rev 1.08 (05/19/99) - Blend modes fixed & Unreal flash-
blend fixed (for underwater / damage)
Rev 1.09 (05/19/99) - Blend mode fixes
Rev 1.10 (05/21/99) - Blend mode fixes, LFB fixes, NCC
Texture compression added
Rev 1.11 (06/01/99) - Blend mode fixes
Rev 1.12 (06/10/99) - Blend mode fixes, w-buffer fix,
vertex fog fix (for Starsiege Tribes),
mip-map LOD bias fix
Rev 1.13 (06/18/99) - Now supports .3df files, window
fixes added, mouse cursor fix
Rev 1.20 (09/08/99) - Color keying has been fixed.
This should fix transparency problems with most
games.
Linear Frame Buffer fixes.
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